The result is a game that boasts a genuine vintage aesthetic of isometric designs and lively music. The developer used emulators and tied off a handful of loose ends to finish the game. It never really got picked up in the end, but one member from the original team decided to take it upon himself to resurrect the project after finding its original source code. ![]() After spending eight months on the game, the team brought the title to seven big publishers, like Sony, in hopes that at least one of them would believe in their pitch. ![]() The game is called Magic Castle, and it was a game a small team of Japanese developers were trying to bring to life in 1998.
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